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專案描述

L2J is an alternate game server for Lineage2. The
L2 protocol is reimplemented in the server, so you
can play with this server without any modifications to the client (except changing the server IP address). The latest USA live client version is always supported, so don't expect this server to work with the PTS/Korean client.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2009-01-02 16:55
31122008

Support for the latest client has been extensively
tested. Several retail features, rates, and
formulas were improved. Many code cleanup,
deadlock, and security fixes were made. Some new
features are supported: Talismans, Instanced
Dungeons, and Shield usage reworked. Updates were
made in the MySQL Connector library.
標籤: Gracia, Minor feature enhancements

2004-11-04 15:41
0.4.1

This is just a hotfix release. Nothing new is
included. Two serious bugs were fixed, one
concerning party exp calculation, and the other
concerning a 0 item drop exploit.
標籤: Minor bugfixes

2004-10-25 12:10
0.4

In this version, soulshots work, aggressive mobs will attack
players, there is party handling, PVP is possible, mobs
respawn in the world, pets work, players can sell to vendors,
patk/matk/pdef/mdef are calculated and used, skilltrees
have been completed, items drop with drop rates, clans
work, there is a new admin interface, bows work correctly,
there is IP banning, there is a basic skills and general skill
handler, and many more smaller additions and bugfixes.
標籤: Major feature enhancements

2004-08-03 18:21
0.3

An admin interface was added. The NPC interaction
was extended. PvP was added. The exp + sp
calculation was updated with correct formulas.
Additional monsters were added. HP and MP are
increased on level change. The movement code was
updated. Parties now work. Aggressive monsters
were added.
標籤: Major bugfixes

2004-07-05 14:40
0.2

Logging code was added. Chat was enhanced. An NPC
bug that froze player movement was fixed. Network
packets are now buffered. Passwords are stored as
hashes. Partymatching was implemented. The party
system was partially implemented. Exp and Sp is
awarded when monsters are killed. Skilltrees for
all classes used were added, but are incomplete.
Router support was added. A user limit was set.
標籤: Major bugfixes

Project Resources