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專案描述

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-02-18 01:15 Back to release list
1.7.1

This version fixes a few bugs of the latest major release, including a severe bug in the aabbox collision test that causes reduced rendering speed. In addition, a compilation problem on Mac OS X was corrected.

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